CHROMA BLITZ™
Weapons and evolutions

Every weapon

Chroma Blitz has 15 weapons. They all fire on their own, so your job is to pick the right ones, level them up and evolve them into something far bigger.

Level up

Grab gems to level up, then choose a new weapon, a passive item or an upgrade. You can hold up to 6 weapons and 6 passive items, and each weapon goes up to level 7.

Evolve

Get a weapon to level 7, own its partner passive, then open a boss chest (or any chest after 6:00). The weapon evolves into a much stronger form.

Spectrums

Every weapon belongs to one of three Spectrums. Pick weapons from two and the third is locked out for the run. Stack 3 or 5 from one Spectrum for a Resonance bonus.

Blaze

5 weapons

Resonance: 3 Blaze weapons give +15% damage; 5 give +35% damage, kills can explode.

Nova Pulse

Nova Pulse

BlazeBlaze's weapon

Blasts a shockwave outward, knocking enemies back.

Available from your first run.

Level 2 to 7
  1. Lv 2Shockwave is 20% larger.
  2. Lv 3Shockwave deals +12 damage.
  3. Lv 4Pulses 15% faster.
  4. Lv 5Shockwave is 20% larger.
  5. Lv 6Shockwave deals +16 damage.
  6. Lv 7Pulses faster with more knockback.
Supernova
Supernova

A double shockwave that heals you for every enemy it hits.

Level 7 + Heart Core

Prism Shard

Prism Shard

BlazeComet's weapon

Hurls spinning shards ahead of you that fly out and come back.

Unlock: earn the trophy Giant Slayer (Defeat a boss), or get Comet, who starts with it.

Level 2 to 7
  1. Lv 2Throws 1 more shard.
  2. Lv 3Shards deal +9 damage.
  3. Lv 4Shards are 30% bigger.
  4. Lv 5Throws 1 more shard.
  5. Lv 6Throws 20% faster.
  6. Lv 7+13 damage, faster shards.
Comet Twins
Comet Twins

Giant comets that always land critical hits.

Level 7 + Clover

Seeker Swarm

Seeker Swarm

BlazeHex's weapon

Launches homing missiles that explode on impact.

Unlock: earn the trophy Rising Star (Reach level 20 in a run), or get Hex, who starts with it.

Level 2 to 7
  1. Lv 2Launches 1 more missile.
  2. Lv 3Missiles deal +8 damage.
  3. Lv 4Explosions are 30% bigger.
  4. Lv 5Launches 1 more missile.
  5. Lv 6Launches 18% faster.
  6. Lv 72 more missiles, +10 damage.
Hive Swarm
Hive Swarm

An endless hive of missiles darkens the sky.

Level 7 + Echo

Laser Whip

Laser Whip

BlazeRex's weapon

Cracks a laser lash at your side, sweeping through the crowd.

Available from your first run.

Level 2 to 7
  1. Lv 2Cracks your other side too.
  2. Lv 3Lashes deal +16 damage.
  3. Lv 4Lashes reach 20% farther.
  4. Lv 5Lashes 22% faster.
  5. Lv 6Lashes deal +16 damage.
  6. Lv 7Longer lashes that sweep a wider arc.
Photon Lasso
Photon Lasso

Blazing laser lashes crack both your sides, twice over.

Level 7 + Plating

Meteor Rain

Meteor Rain

Blaze

Calls down meteors that crash into crowds.

Unlock: earn the trophy Prismatic (Trigger 3 Chroma Rushes in one run).

Level 2 to 7
  1. Lv 2Calls 1 more meteor.
  2. Lv 3Meteors deal +12 damage.
  3. Lv 4Impacts are 25% bigger.
  4. Lv 5Calls 1 more meteor.
  5. Lv 6Meteors fall 20% more often.
  6. Lv 71 more meteor, +12 damage.
Starfall
Starfall

One giant star crashes into the thickest part of the horde and leaves the ground burning.

Level 7 + Amplifier

Storm

5 weapons

Resonance: 3 Storm weapons give −12% cooldowns; 5 give −25% cooldowns, +1 projectile.

Pulse Bolt

Pulse Bolt

StormSpark's weapon

Fires energy bolts at enemies in front of you.

Available from your first run.

Level 2 to 7
  1. Lv 2Fires 1 more bolt.
  2. Lv 3Bolts deal +8 damage.
  3. Lv 4Bolts pierce 1 more enemy.
  4. Lv 5Fires 17% faster.
  5. Lv 6Fires 1 more bolt.
  6. Lv 7+12 damage, pierce 1 more.
Hyper Bolt
Hyper Bolt

Bursts of rainbow bolts fired in a rapid stream, one after another, that tear through lines of enemies.

Level 7 + Overclock

Chain Zap

Chain Zap

StormVolt's weapon

Strikes the nearest enemy with lightning that arcs from enemy to enemy.

Available from your first run.

Level 2 to 7
  1. Lv 2Arcs to 1 more enemy.
  2. Lv 3Lightning deals +10 damage.
  3. Lv 4Strikes 1 more target.
  4. Lv 5Strikes 17% faster.
  5. Lv 6Arcs to 2 more enemies.
  6. Lv 7+14 damage, 1 more strike.
Storm Crown
Storm Crown

Lightning that forks at every arc and stuns everything it touches.

Level 7 + Amplifier

Gravity Well

Gravity Well

StormVortex's weapon

Opens a vortex that drags enemies in and crushes them.

Unlock: earn the trophy Swarm Sweeper (Defeat 3,000 enemies in total), or get Vortex, who starts with it.

Level 2 to 7
  1. Lv 2Vortex is 20% larger.
  2. Lv 3Vortex lasts 1s longer.
  3. Lv 4Opens 1 more vortex.
  4. Lv 5Vortex deals +4 damage.
  5. Lv 6Vortex pulls harder.
  6. Lv 7Larger vortex, +4 damage.
Singularity
Singularity

A black hole that swallows crowds and ends in a huge implosion.

Level 7 + Magnet

Frost Shards

Frost Shards

StormNix's weapon

Bursts a fan of icy shards in front of you that slow enemies.

Available from your first run.

Level 2 to 7
  1. Lv 2Fires 2 more shards.
  2. Lv 3Shards deal +7 damage.
  3. Lv 4Shards fly farther and pierce 1 more.
  4. Lv 5Fires 3 more shards.
  5. Lv 6Bursts 23% faster.
  6. Lv 7+12 damage, enemies stay slowed longer.
Absolute Zero
Absolute Zero

A blizzard that freezes enemies solid and spreads ice: frozen enemies take 50% more damage and shatter when they die.

Level 7 + Hourglass

Ion Rail

Ion Rail

Storm

Fires a piercing railgun shot on a steady beat, locking onto the toughest enemy just ahead.

Unlock: earn the trophy Transcendence (Evolve a weapon).

Level 2 to 7
  1. Lv 2Rails deal +30 damage, and the scorch burns hotter.
  2. Lv 3Rails are 60% wider.
  3. Lv 4The rail is much wider.
  4. Lv 5Fires 19% faster, and the scorch erupts wider.
  5. Lv 6Rails deal +42 damage, and the scorch burns hotter.
  6. Lv 7An even wider rail, and a wider eruption.
Ion Cannon
Ion Cannon

One colossal ion beam that erases everything in its path, and leaves a carpet of fire behind.

Level 7 + Wide Lens

Glow

5 weapons

Resonance: 3 Glow weapons give +15% area, +0.5 HP/s; 5 give +30% area, +1.5 HP/s, +25% XP.

Orbit Orbs

Orbit Orbs

GlowOrbi's weapon

Pearly orbs circle you, smashing anything they touch. Infuse them with colors as they level.

Available from your first run.

Level 2 to 7
  1. Lv 2Adds 1 more orb.
  2. Lv 3Wider orbit, +8 damage.
  3. Lv 4Orbs stay out 1s longer.
  4. Lv 5Adds 1 more orb.
  5. Lv 6Spins faster, +11 damage.
  6. Lv 71 more orb, wider orbit, +11 damage.
Halo Engine
Halo Engine

A permanent ring of blazing orbs that amplifies every color you infused.

Level 7 + Hourglass

Prism Beam

Prism Beam

GlowIris's weapon

A sweeping laser that burns everything in its path.

Available from your first run.

Level 2 to 7
  1. Lv 2Beam reaches 25% farther.
  2. Lv 3Adds 1 more beam.
  3. Lv 4Beam deals +4 damage.
  4. Lv 5Beams sweep 1s longer.
  5. Lv 6Adds 1 more beam.
  6. Lv 7+6 damage, longer reach.
Spectrum
Spectrum

Six permanent rainbow lasers wheel around you.

Level 7 + Wide Lens

Paint Trail

Paint Trail

GlowPip's weapon

Spills paint behind you that burns, slows and coats enemies so everything hits them harder. Fresh paint lures them in.

Available from your first run.

Level 2 to 7
  1. Lv 2Paint pools are 20% bigger.
  2. Lv 3Paint deals +11 damage.
  3. Lv 4Paint pools last 0.8s longer.
  4. Lv 5Paint pools are 20% bigger.
  5. Lv 6Paint deals +11 damage.
  6. Lv 7More pools that last longer.
Rainbow Road
Rainbow Road

A rainbow road that lures, slows and melts enemies. Close a loop with it and the inside floods with paint.

Level 7 + Thrusters

Buddy Drone

Buddy Drone

GlowBee's weapon

A loyal little drone flies with you and shoots.

Available from your first run.

Level 2 to 7
  1. Lv 2Drone shots deal +4 damage.
  2. Lv 3Drones shoot 20% faster.
  3. Lv 4Adds another drone buddy.
  4. Lv 5+5 damage, shots pierce 1 more.
  5. Lv 6Longer range, faster shots.
  6. Lv 7Adds another drone, +5 damage.
Drone Squad
Drone Squad

A full squadron of drones laying down a storm of lasers.

Level 7 + Echo

Rainbow Pinball

Rainbow Pinball

Glow

Launches a ball that charges up on every enemy it hits, then explodes.

Unlock: earn the trophy Chromatic Carnage (Defeat 1,000 enemies in one run).

Level 2 to 7
  1. Lv 2Builds energy 40% faster.
  2. Lv 3The ball deals +8 damage.
  3. Lv 4A bigger ball and a bigger blast.
  4. Lv 5The ball bounces 2s longer.
  5. Lv 6Holds more energy for a bigger blast.
  6. Lv 7A faster ball, +8 damage.
Multiball
Multiball

A charged ball that shatters into five on the first hit, each one charging up and exploding.

Level 7 + Clover

Evolution chart

Every weapon, the passive item it needs and what it becomes. Both have to be in your build: the weapon at level 7 and the passive at any level.

WeaponPassiveEvolution
Pulse BoltOverclockHyper Bolt
Orbit OrbsHourglassHalo Engine
Chain ZapAmplifierStorm Crown
Nova PulseHeart CoreSupernova
Prism BeamWide LensSpectrum
Paint TrailThrustersRainbow Road
Prism ShardCloverComet Twins
Seeker SwarmEchoHive Swarm
Gravity WellMagnetSingularity
Laser WhipPlatingPhoton Lasso
Frost ShardsHourglassAbsolute Zero
Buddy DroneEchoDrone Squad
Meteor RainAmplifierStarfall
Rainbow PinballCloverMultiball
Ion RailWide LensIon Cannon

Passive items

Passive items power up your whole build, and each one is the key to evolving one or two weapons.

Amplifier
Amplifier

+10% damage. Up to level 5. Evolves Chain Zap and Meteor Rain.

Overclock
Overclock

−8% weapon cooldowns. Up to level 5. Evolves Pulse Bolt.

Wide Lens
Wide Lens

+10% area and size. Blasts and pools hit up to 5% harder near their center. Up to level 5. Evolves Prism Beam and Ion Rail.

Echo
Echo

+1 for every weapon: one more shot, or a bigger one. Up to level 2. Evolves Seeker Swarm and Buddy Drone.

Thrusters
Thrusters

+10% move speed. Up to level 5. Evolves Paint Trail.

Heart Core
Heart Core

+20 max HP, +0.2 HP/s regen. Up to level 5. Evolves Nova Pulse.

Magnet
Magnet

+30% pickup range. Up to level 5. Evolves Gravity Well.

Clover
Clover

+10% luck, +4% crit chance. Up to level 5. Evolves Prism Shard and Rainbow Pinball.

Plating
Plating

Take 1 less damage from every hit. Up to level 5. Evolves Laser Whip.

Hourglass
Hourglass

+12% duration, +8% projectile speed. Up to level 5. Evolves Orbit Orbs and Frost Shards.

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